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AQ:Gangsters
Review
It's the '70es... Gangsters controls the streets, and they are at war. Funky ppl, with funky clothes, listening to funky music. It's AQ:Gangsters, one of the mod for THE mod, Action Quake 2

This new teamplay mod is just great. It forces you to play as a team, and it's great fun too! Lots of new radio commands brings teamplay to another level.

The main objectives of the game are like this:
Kill the other teams crime boss or escort your own crime boss to his destination without getting him killed.

In AQ:G you respawn after a certain period of observer mode. The length of this is based on how you play. If you play like the game wants you to, teamplay, you respawn faster, while if you go ahead like a killing machine, you get penalties on you repawn time.

The boss is the main figure here. To become the boss you got to let the server know you want to be the boss, so players with no experience at all can't be the boss and ruin the game for the rest. Also, the boss has got some new commands, like: assassin and scout assign. If you become a scout, you don't get a penalty on your spawntime if you die outside the safezones. The assassin command is only usable when playing with two bosses. The player selected as an assassin should get over to the other teams HQ and try to kill the enemy crime boss.

To further enchance teamplay, AQ:Gangsters adds a location system. Adding some simple % variables to your chat messages, you can easy let your teammates know where you are, without having to memorize each maps locationconfigs. The new variables are %L, which displays your current location, and %S, which is the sighted location.
f.eks:
say_team Enemy spotted %S, might look like this:
([R7]SICK1): Enemy spotted in Chinatown

AQ:G has also got a bunch of new skins, and a model just introduced to action, the Velvet Jackson. This funky figure is one of the coolest models I've ever seen. With his disco moves and stuff... man I LOVE HIM!

Another cool thingie is it's birth. This moment happened on a messageboard up in the cold Norway. The A-team had the original idea, but they thought it would be too unbalanced, but now it's here, and it's alive, expanding all the time. Thetightt community up in scandinavia is just great. I'd like to quote a friend of mine, Ellusion[NW]:

The NW server atnighth is like the Cheers bar 'where everybody knows your name'. Regulars come at certain times, everybody knowseach otherr and so on.

The nw server is the test server for AQ:G and all the scandinavian players stop by there from time to time.

This is a mod all of you should try right now! So get your sorry ass over to: www.plantequake.com/gangsters and start doin' a lot of gangsta shit!
Commands
Location system:
%S = sighted location
%L = current location

bind (key) "say_team I'm %L"

With radio:
bind (key) "say_team All clear %L ; radio aqg_allclear"

Radio messages:
aqg_noway "No way Man"
aqg_allclear "I don't see anybody"
aqg_goboss "Go ahead boss"
aqg_backtohq "Everybody back to headquarters"
aqg_backboss "Get back boss"
aqg_company "We got company"
aqg_imonit "I'm on it"
aqg_uattack "We're under attack"

Boss radio messages:
aqg_bosscomeget "Come get me"
aqg_bossnoguard "I'm out of guards"

[boss YES | NO]
With this command will you turn the option on becoming a boss or not. If all players on 1 team say NO, then it'll random among all of you, but if there is at least 1 player on your team, that say yes, the random choosing of boss, will be limited to those with the option enabled (YES)

[bossbeep]
Beep your boss. Works like the %L command, but it's sent automatically from your boss to you. , the boss don't need to reply or anything. it's done by the game. The boss will get a message on his screen, that "xxxxx beeped you".

[maprules]
Print the rules of the current map. (this will most likely be the target destination points for the leaders).

[respawn]
Displays the time in seconds before you respawn.

[rules]
Print a short description of the AQ:Gangsters! rules

[safezone]
Displays if you're within a safezone.

[scout ASSIGN | CANCEL]
Assign or cancel a player to the scout mission. (Only a boss can use this client command)

[assassin ASSIGN | CANCEL]
Assign or cancel a player to the assassin mission. (Only a boss can use this client command)
Files
Client pack
Windows server
Linux server
by SICK1
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